Created by: renovate[bot]
This PR contains the following updates:
Package | Change | Age | Adoption | Passing | Confidence |
---|---|---|---|---|---|
socket.io | ^2.1.0 -> ^4.0.0 |
||||
socket.io | ~0.9.16 -> ~4.6.0 |
Release Notes
socketio/socket.io
v4.6.1
Bug Fixes
- properly handle manually created dynamic namespaces (0d0a7a2)
- types: fix nodenext module resolution compatibility (#4625) (d0b22c6)
Dependencies
-
engine.io@~6.4.0
(no change) -
ws@~8.11.0
(no change)
v4.6.0
Bug Fixes
- add timeout method to remote socket (#4558) (0c0eb00)
- typings: properly type emits with timeout (f3ada7d)
Features
Promise-based acknowledgements
This commit adds some syntactic sugar around acknowledgements:
emitWithAck()
try {
const responses = await io.timeout(1000).emitWithAck("some-event");
console.log(responses); // one response per client
} catch (e) {
// some clients did not acknowledge the event in the given delay
}
io.on("connection", async (socket) => {
// without timeout
const response = await socket.emitWithAck("hello", "world");
// with a specific timeout
try {
const response = await socket.timeout(1000).emitWithAck("hello", "world");
} catch (err) {
// the client did not acknowledge the event in the given delay
}
});
serverSideEmitWithAck()
try {
const responses = await io.timeout(1000).serverSideEmitWithAck("some-event");
console.log(responses); // one response per server (except itself)
} catch (e) {
// some servers did not acknowledge the event in the given delay
}
Added in 184f3cf.
Connection state recovery
This feature allows a client to reconnect after a temporary disconnection and restore its state:
- id
- rooms
- data
- missed packets
Usage:
import { Server } from "socket.io";
const io = new Server({
connectionStateRecovery: {
// default values
maxDisconnectionDuration: 2 * 60 * 1000,
skipMiddlewares: true,
},
});
io.on("connection", (socket) => {
console.log(socket.recovered); // whether the state was recovered or not
});
Here's how it works:
- the server sends a session ID during the handshake (which is different from the current
id
attribute, which is public and can be freely shared) - the server also includes an offset in each packet (added at the end of the data array, for backward compatibility)
- upon temporary disconnection, the server stores the client state for a given delay (implemented at the adapter level)
- upon reconnection, the client sends both the session ID and the last offset it has processed, and the server tries to restore the state
The in-memory adapter already supports this feature, and we will soon update the Postgres and MongoDB adapters. We will also create a new adapter based on Redis Streams, which will support this feature.
Added in 54d5ee0.
Compatibility (for real) with Express middlewares
This feature implements middlewares at the Engine.IO level, because Socket.IO middlewares are meant for namespace authorization and are not executed during a classic HTTP request/response cycle.
Syntax:
io.engine.use((req, res, next) => {
// do something
next();
});
// with express-session
import session from "express-session";
io.engine.use(session({
secret: "keyboard cat",
resave: false,
saveUninitialized: true,
cookie: { secure: true }
}));
// with helmet
import helmet from "helmet";
io.engine.use(helmet());
A workaround was possible by using the allowRequest option and the "headers" event, but this feels way cleaner and works with upgrade requests too.
Added in 24786e7.
Error details in the disconnecting and disconnect events
The disconnect
event will now contain additional details about the disconnection reason.
io.on("connection", (socket) => {
socket.on("disconnect", (reason, description) => {
console.log(description);
});
});
Added in 8aa9499.
Automatic removal of empty child namespaces
This commit adds a new option, "cleanupEmptyChildNamespaces". With this option enabled (disabled by default), when a socket disconnects from a dynamic namespace and if there are no other sockets connected to it then the namespace will be cleaned up and its adapter will be closed.
import { createServer } from "node:http";
import { Server } from "socket.io";
const httpServer = createServer();
const io = new Server(httpServer, {
cleanupEmptyChildNamespaces: true
});
Added in 5d9220b.
A new "addTrailingSlash" option
The trailing slash which was added by default can now be disabled:
import { createServer } from "node:http";
import { Server } from "socket.io";
const httpServer = createServer();
const io = new Server(httpServer, {
addTrailingSlash: false
});
In the example above, the clients can omit the trailing slash and use /socket.io
instead of /socket.io/
.
Added in d0fd474.
Performance Improvements
- precompute the WebSocket frames when broadcasting (da2b542)
Dependencies
v4.5.4
This release contains a bump of:
-
engine.io
in order to fix CVE-2022-41940 -
socket.io-parser
in order to fix CVE-2022-2421.
Dependencies
-
engine.io@~6.2.1
(diff) -
ws@~8.2.3
(no change)
v4.5.3
Bug Fixes
- typings: accept an HTTP2 server in the constructor (d3d0a2d)
- typings: apply types to "io.timeout(...).emit()" calls (e357daf)
v4.5.2
Bug Fixes
- prevent the socket from joining a room after disconnection (18f3fda)
- uws: prevent the server from crashing after upgrade (ba497ee)
v4.5.1
Bug Fixes
- forward the local flag to the adapter when using fetchSockets() (30430f0)
- typings: add HTTPS server to accepted types (#4351) (9b43c91)
v4.5.0
Bug Fixes
Features
- add support for catch-all listeners for outgoing packets (531104d)
This is similar to onAny()
, but for outgoing packets.
Syntax:
socket.onAnyOutgoing((event, ...args) => {
console.log(event);
});
- broadcast and expect multiple acks (8b20457)
Syntax:
io.timeout(1000).emit("some-event", (err, responses) => {
// ...
});
- add the "maxPayload" field in the handshake details (088dcb4)
So that clients in HTTP long-polling can decide how many packets they have to send to stay under the maxHttpBufferSize value.
This is a backward compatible change which should not mandate a new major revision of the protocol (we stay in v4), as we only add a field in the JSON-encoded handshake data:
0{"sid":"lv_VI97HAXpY6yYWAAAC","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":5000,"maxPayload":1000000}
4.4.1 (2022-01-06)
Bug Fixes
-
types: make
RemoteSocket.data
type safe (#4234) (770ee59) -
types: pass
SocketData
type to custom namespaces (#4233) (f2b8de7)
v4.4.1
Bug Fixes
-
types: make
RemoteSocket.data
type safe (#4234) (770ee59) -
types: pass
SocketData
type to custom namespaces (#4233) (f2b8de7)
v4.4.0
Bug Fixes
- only set 'connected' to true after middleware execution (02b0f73)
Features
- add an implementation based on uWebSockets.js (c0d8c5a)
- add timeout feature (f0ed42f)
- add type information to
socket.data
(#4159) (fe8730c)
4.3.2 (2021-11-08)
Bug Fixes
4.3.1 (2021-10-16)
Bug Fixes
v4.3.2
Bug Fixes
v4.3.1
Bug Fixes
v4.3.0
Bug Fixes
- typings: add name field to cookie option (#4099) (033c5d3)
- send volatile packets with binary attachments (dc81fcf)
Features
- serve ESM bundle (60edecb)
v4.2.0
Bug Fixes
- typings: allow async listener in typed events (ccfd8ca)
Features
4.1.3 (2021-07-10)
Bug Fixes
4.1.2 (2021-05-17)
Bug Fixes
- typings: ensure compatibility with TypeScript 3.x (0cb6ac9)
- ensure compatibility with previous versions of the adapter (a2cf248)
4.1.1 (2021-05-11)
Bug Fixes
- typings: properly type server-side events (b84ed1e)
- typings: properly type the adapter attribute (891b187)
v4.1.3
Bug Fixes
v4.1.2
Bug Fixes
- typings: ensure compatibility with TypeScript 3.x (0cb6ac9)
- ensure compatibility with previous versions of the adapter (a2cf248)
v4.1.1
Bug Fixes
- typings: properly type server-side events (b84ed1e)
- typings: properly type the adapter attribute (891b187)
v4.1.0
Features
- add support for inter-server communication (93cce05)
- notify upon namespace creation (499c892)
- add a "connection_error" event (7096e98, from
engine.io
) - add the "initial_headers" and "headers" events (2527543, from
engine.io
)
Performance Improvements
- add support for the "wsPreEncoded" writing option (dc381b7)
4.0.2 (2021-05-06)
Bug Fixes
4.0.1 (2021-03-31)
Bug Fixes
- typings: add fallback to untyped event listener (#3834) (a11152f)
- typings: update return type from emit (#3843) (1a72ae4)
v4.0.2
Bug Fixes
v4.0.1
Bug Fixes
- typings: add fallback to untyped event listener (#3834) (a11152f)
- typings: update return type from emit (#3843) (1a72ae4)
v4.0.0
Bug Fixes
- make io.to(...) immutable (ac9e8ca)
Features
- add some utility methods (b25495c)
- add support for typed events (#3822) (0107510)
- allow to exclude specific rooms when broadcasting (#3789) (7de2e87)
- allow to pass an array to io.to(...) (085d1de)
3.1.2 (2021-02-26)
Bug Fixes
- ignore packets received after disconnection (494c64e)
3.1.1 (2021-02-03)
Bug Fixes
- properly parse the CONNECT packet in v2 compatibility mode (6f4bd7f)
- typings: add return types and general-case overload signatures (#3776) (9e8f288)
- typings: update the types of "query", "auth" and "headers" (4f2e9a7)
v3.1.2
Bug Fixes
- ignore packets received after disconnection (494c64e)
v3.1.1
Bug Fixes
- properly parse the CONNECT packet in v2 compatibility mode (6f4bd7f)
- typings: add return types and general-case overload signatures (#3776) (9e8f288)
- typings: update the types of "query", "auth" and "headers" (4f2e9a7)
v3.1.0
Features
- confirm a weak but matching ETag (#3485) (161091d)
- esm: export the Namespace and Socket class (#3699) (233650c)
- add support for Socket.IO v2 clients (9925746)
- add room events (155fa63)
Bug Fixes
- allow integers as event names (1c220dd)
2.4.1 (2021-01-07)
Reverts
- fix(security): do not allow all origins by default (a169050)
3.0.5 (2021-01-05)
Bug Fixes
- properly clear timeout on connection failure (170b739)
Reverts
- restore the socket middleware functionality (bf54327)
v3.0.5
Bug Fixes
- properly clear timeout on connection failure (170b739)
Reverts
- restore the socket middleware functionality (bf54327)
v3.0.4
v3.0.3
v3.0.2
Bug Fixes
- merge Engine.IO options (43705d7)
v3.0.1
Bug Fixes
- export ServerOptions and Namespace types (#3684) (f62f180)
- typings: update the signature of the emit method (50671d9)
v3.0.0
Bug Fixes
- close clients with no namespace (91cd255)
Features
- emit an Error object upon middleware error (54bf4a4)
- serve msgpack bundle (aa7574f)
- add support for catch-all listeners (5c73733)
- make Socket#join() and Socket#leave() synchronous (129c641)
- remove prod dependency to socket.io-client (7603da7)
- move binary detection back to the parser (669592d)
- add ES6 module export (8b6b100)
- do not reuse the Engine.IO id (2875d2c)
- remove Server#set() method (029f478)
- remove Socket#rooms object (1507b41)
- remove the 'origins' option (a8c0600)
- remove the implicit connection to the default namespace (3289f7e)
- throw upon reserved event names (4bd5b23)
BREAKING CHANGES
-
the Socket#use() method is removed (see 5c73733)
-
Socket#join() and Socket#leave() do not accept a callback argument anymore.
Before:
socket.join("room1", () => {
io.to("room1").emit("hello");
});
After:
socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
- the "connected" map is renamed to "sockets"
- the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
- the 'origins' option is removed
Before:
new Server(3000, {
origins: ["https://example.com"]
});
The 'origins' option was used in the allowRequest method, in order to determine whether the request should pass or not. And the Engine.IO server would implicitly add the necessary Access-Control-Allow-xxx headers.
After:
new Server(3000, {
cors: {
origin: "https://example.com",
methods: ["GET", "POST"],
allowedHeaders: ["content-type"]
}
});
The already existing 'allowRequest' option can be used for validation:
new Server(3000, {
allowRequest: (req, callback) => {
callback(null, req.headers.referer.startsWith("https://example.com"));
}
});
-
Socket#rooms is now a Set instead of an object
-
Namespace#connected is now a Map instead of an object
-
there is no more implicit connection to the default namespace:
// client-side
const socket = io("/admin");
// server-side
io.on("connect", socket => {
// not triggered anymore
})
io.use((socket, next) => {
// not triggered anymore
});
io.of("/admin").use((socket, next) => {
// triggered
});
- the Server#set() method was removed
This method was kept for backward-compatibility with pre-1.0 versions.
v2.5.0
The default value of the maxHttpBufferSize option has been decreased from 100 MB to 1 MB, in order to prevent attacks by denial of service.
Security advisory: GHSA-j4f2-536g-r55m
Bug Fixes
- fix race condition in dynamic namespaces (05e1278)
- ignore packet received after disconnection (22d4bdf)
- only set 'connected' to true after middleware execution (226cc16)
- prevent the socket from joining a room after disconnection (f223178)
4.5.1 (2022-05-17)
Bug Fixes
- forward the local flag to the adapter when using fetchSockets() (30430f0)
- typings: add HTTPS server to accepted types (#4351) (9b43c91)
v2.4.1
Reverts
- fix(security): do not allow all origins by default (a169050)
v2.4.0
Bug Fixes
- security: do not allow all origins by default (f78a575)
- properly overwrite the query sent in the handshake (d33a619)
3.0.4 (2020-12-07)
3.0.3 (2020-11-19)
3.0.2 (2020-11-17)
Bug Fixes
- merge Engine.IO options (43705d7)
3.0.1 (2020-11-09)
Bug Fixes
- export ServerOptions and Namespace types (#3684) (f62f180)
- typings: update the signature of the emit method (50671d9)
v2.3.0
This release mainly contains a bump of the engine.io
and ws
packages, but no additional features.
Configuration
-
If you want to rebase/retry this PR, check this box
This PR has been generated by Mend Renovate. View repository job log here.